dani Mon Oct 03, 2011 5:37 pm
Danny The Cuban wrote:only 1 healer allowed per team.
How would such a rule look like?
Define please, when is a character a "healer", when not? Hardly possible to make such a rule.
could also just make the rule, if a draw happens the team with less monks/rits/healers (skills) win
Like above, not really possible to have such a rule.
I can still run 4x Eles with blind, wards n healing skills. By that, i would actually even win the game instead of having a draw, cuz the opposing team will probably have a monk. ;p
1) You have to choose ONE build for all TWO/THREE matches.
2) Primary Professions have to stay the same, secondary don't, changing skills is allowed.
define them some more to avoid shovespike, dunno how
Well, in other tournaments, teams are able to change their builds too in "best of 3".
To point 1: If your opponent runs hexway/shove/.. for example, and you dont have anything against it, you will just lose all 3 rounds, since you're not able to change anything.
To point 2: Again, cutting down the possibilities of builds you can run. But this might be a considerable solution, i'll think about it!